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Char.h
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1994-05-13
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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1989 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of GNU CC.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY. No author or distributor
accepts responsibility to anyone for the consequences of using it
or for whether it serves any particular purpose or works at all,
unless he says so in writing. Refer to the GNU CC General Public
License for full details.
Everyone is granted permission to copy, modify and redistribute
GNU CC, but only under the conditions described in the
GNU CC General Public License. A copy of this license is
supposed to have been given to you along with GNU CC so you
can know your rights and responsibilities. It should be in a
file named COPYING. Among other things, the copyright notice
and this notice must be preserved on all copies.
*/
#ifndef _Char_h
#define _Char_h 1
/* compile with
-DBUILTIN - to get standard chars
-DCALL - to get calls instead of inlines
(in which case don't use -finline-functions!)
-DVIRT - to make all members virtual
-DBYVAL - to use call-by-value, not by-reference
(-DNO_GNU_CONST - to eliminate calling const functions const
**** REMOVED, NO LONGER SUPPORTED IN G++ *****)
-DNO_GNU_CONST - to eliminate calling const functions const
-DCONVERT - to eliminate mixed mode fns that avoid constructors
-DNO_NRV - to eliminate use of named return values
-DFAKEVPTR - to get one pocharer per object padding
-DRETREF - to make =, +=, etc. return *this, not void
*/
#ifdef BUILTIN
typedef char Char;
#else
#ifdef CALL
#define INLINE
#else
#define INLINE inline
#endif
#ifndef VIRT
#define VIRTUAL
#else
#define VIRTUAL virtual
#endif
#ifdef BYVAL
#define REF
#else
#define REF &
#endif
#ifndef CONVERT
#define EXPLICIT
#endif
#ifndef RETREF
#define CharR void
#define ReturnCharR
#else
#define CharR Char&
#define ReturnCharr return *this
#endif
class Char
{
protected:
char rep;
#ifdef FAKEVPTR
void* fake_vptr;
#endif
public:
Char ();
Char (const char b);
Char (const Char& b);
VIRTUAL ~Char();
operator char() const;
VIRTUAL char val() const;
VIRTUAL CharR operator = (const char);
VIRTUAL CharR operator = (const Char&);
VIRTUAL CharR negate();
VIRTUAL CharR complement();
VIRTUAL CharR operator ++ ();
VIRTUAL CharR operator -- ();
VIRTUAL CharR operator += (const Char REF );
VIRTUAL CharR operator -= (const Char REF );
VIRTUAL CharR operator *= (const Char REF );
VIRTUAL CharR operator /= (const Char REF );
VIRTUAL CharR operator %= (const Char REF );
VIRTUAL CharR operator |= (const Char REF );
VIRTUAL CharR operator &= (const Char REF );
VIRTUAL CharR operator ^= (const Char REF );
VIRTUAL CharR operator <<=(const Char REF );
VIRTUAL CharR operator >>=(const Char REF );
#ifdef EXPLICIT
VIRTUAL CharR operator += (const char);
VIRTUAL CharR operator -= (const char);
VIRTUAL CharR operator *= (const char);
VIRTUAL CharR operator /= (const char);
VIRTUAL CharR operator %= (const char);
VIRTUAL CharR operator |= (const char);
VIRTUAL CharR operator &= (const char);
VIRTUAL CharR operator ^= (const char);
VIRTUAL CharR operator <<=(const char);
VIRTUAL CharR operator >>=(const char);
#endif
};
INLINE char Char::val() const { return rep; }
INLINE Char::operator char() const { return val(); }
INLINE Char::Char () :rep(0) {}
INLINE Char::Char (const char b) :rep(b) {}
INLINE Char::Char (const Char& b) :rep(b.Char::val()) {}
INLINE Char::~Char() {}
INLINE CharR Char::operator = (const char b)
{ rep = b; ReturnCharR; }
INLINE CharR Char::operator = (const Char& b)
{ rep = b.Char::val(); ReturnCharR; }
INLINE CharR Char::complement()
{ rep = ~rep; ReturnCharR; }
INLINE CharR Char::negate()
{ rep = -rep; ReturnCharR; }
INLINE CharR Char::operator ++ ()
{ ++rep; ReturnCharR; }
INLINE CharR Char::operator -- ()
{ --rep; ReturnCharR; }
INLINE CharR Char::operator += (const Char REF b)
{ rep += b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator -= (const Char REF b)
{ rep -= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator *= (const Char REF b)
{ rep *= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator /= (const Char REF b)
{ rep /= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator %= (const Char REF b)
{ rep %= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator |= (const Char REF b)
{ rep |= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator &= (const Char REF b)
{ rep &= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator ^= (const Char REF b)
{ rep ^= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator <<=(const Char REF b)
{ rep <<= b.Char::val(); ReturnCharR; }
INLINE CharR Char::operator >>=(const Char REF b)
{ rep >>= b.Char::val(); ReturnCharR; }
#ifdef EXPLICIT
INLINE CharR Char::operator += (const char b)
{ rep += b; ReturnCharR; }
INLINE CharR Char::operator -= (const char b)
{ rep -= b; ReturnCharR; }
INLINE CharR Char::operator *= (const char b)
{ rep *= b; ReturnCharR; }
INLINE CharR Char::operator /= (const char b)
{ rep /= b; ReturnCharR; }
INLINE CharR Char::operator %= (const char b)
{ rep %= b; ReturnCharR; }
INLINE CharR Char::operator |= (const char b)
{ rep |= b; ReturnCharR; }
INLINE CharR Char::operator &= (const char b)
{ rep &= b; ReturnCharR; }
INLINE CharR Char::operator ^= (const char b)
{ rep ^= b; ReturnCharR; }
INLINE CharR Char::operator <<=(const char b)
{ rep <<= b; ReturnCharR; }
INLINE CharR Char::operator >>=(const char b)
{ rep >>= b; ReturnCharR; }
INLINE char& operator += (char& a, const Char REF b)
{ a += b.Char::val(); return a; }
INLINE char& operator -= (char& a, const Char REF b)
{ a -= b.Char::val(); return a;}
INLINE char& operator *= (char& a, const Char REF b)
{ a *= b.Char::val(); return a;}
INLINE char& operator /= (char& a, const Char REF b)
{ a /= b.Char::val(); return a;}
INLINE char& operator %= (char& a, const Char REF b)
{ a %= b.Char::val(); return a;}
INLINE char& operator |= (char& a, const Char REF b)
{ a |= b.Char::val(); return a;}
INLINE char& operator &= (char& a, const Char REF b)
{ a &= b.Char::val(); return a;}
INLINE char& operator ^= (char& a, const Char REF b)
{ a ^= b.Char::val(); return a;}
INLINE char& operator <<=(char& a, const Char REF b)
{ a <<= b.Char::val(); return a;}
INLINE char& operator >>=(char& a, const Char REF b)
{ a >>= b.Char::val(); return a;}
#endif
#ifdef _G_NO_NRV
INLINE Char operator - (const Char REF a)
{ Char r(a); r.negate(); return r; }
INLINE Char operator ~ (const Char REF a)
{ Char r(a); r.complement(); return r; }
INLINE Char operator + (const Char REF a, const Char REF b)
{ Char r(a); r += b.Char::val(); return r; }
INLINE Char operator - (const Char REF a, const Char REF b)
{ Char r(a); r -= b.Char::val(); return r; }
INLINE Char operator * (const Char REF a, const Char REF b)
{ Char r(a); r *= b.Char::val(); return r; }
INLINE Char operator / (const Char REF a, const Char REF b)
{ Char r(a); r /= b.Char::val(); return r; }
INLINE Char operator % (const Char REF a, const Char REF b)
{ Char r(a); r %= b.Char::val(); return r; }
INLINE Char operator << (const Char REF a, const Char REF b)
{ Char r(a); r <<= b.Char::val(); return r; }
INLINE Char operator >> (const Char REF a, const Char REF b)
{ Char r(a); r >>= b.Char::val(); return r; }
INLINE Char operator & (const Char REF a, const Char REF b)
{ Char r(a); r &= b.Char::val(); return r; }
INLINE Char operator | (const Char REF a, const Char REF b)
{ Char r(a); r |= b.Char::val(); return r; }
INLINE Char operator ^ (const Char REF a, const Char REF b)
{ Char r(a); r ^= b.Char::val(); return r; }
INLINE Char operator + (const Char REF a, const char b)
{ Char r(a); r += b; return r; }
INLINE Char operator - (const Char REF a, const char b)
{ Char r(a); r -= b; return r; }
INLINE Char operator * (const Char REF a, const char b)
{ Char r(a); r *= b; return r; }
INLINE Char operator / (const Char REF a, const char b)
{ Char r(a); r /= b; return r; }
INLINE Char operator % (const Char REF a, const char b)
{ Char r(a); r %= b; return r; }
INLINE Char operator << (const Char REF a, const char b)
{ Char r(a); r <<= b; return r; }
INLINE Char operator >> (const Char REF a, const char b)
{ Char r(a); r >>= b; return r; }
INLINE Char operator & (const Char REF a, const char b)
{ Char r(a); r &= b; return r; }
INLINE Char operator | (const Char REF a, const char b)
{ Char r(a); r |= b; return r; }
INLINE Char operator ^ (const Char REF a, const char b)
{ Char r(a); r ^= b; return r; }
INLINE Char operator + (const char a, const Char REF b)
{ Char r(a); r += b.Char::val(); return r; }
INLINE Char operator - (const char a, const Char REF b)
{ Char r(a); r -= b.Char::val(); return r; }
INLINE Char operator * (const char a, const Char REF b)
{ Char r(a); r *= b.Char::val(); return r; }
INLINE Char operator / (const char a, const Char REF b)
{ Char r(a); r /= b.Char::val(); return r; }
INLINE Char operator % (const char a, const Char REF b)
{ Char r(a); r %= b.Char::val(); return r; }
INLINE Char operator << (const char a, const Char REF b)
{ Char r(a); r <<= b.Char::val(); return r; }
INLINE Char operator >> (const char a, const Char REF b)
{ Char r(a); r >>= b.Char::val(); return r; }
INLINE Char operator & (const char a, const Char REF b)
{ Char r(a); r &= b.Char::val(); return r; }
INLINE Char operator | (const char a, const Char REF b)
{ Char r(a); r |= b.Char::val(); return r; }
INLINE Char operator ^ (const char a, const Char REF b)
{ Char r(a); r ^= b.Char::val(); return r; }
#else
INLINE Char operator - (const Char REF a) return r(a)
{ r.negate(); }
INLINE Char operator ~ (const Char REF a) return r(a)
{ r.complement(); }
INLINE Char operator + (const Char REF a, const Char REF b) return r(a)
{ r += b.Char::val(); }
INLINE Char operator - (const Char REF a, const Char REF b) return r(a)
{ r -= b.Char::val(); }
INLINE Char operator * (const Char REF a, const Char REF b) return r(a)
{ r *= b.Char::val(); }
INLINE Char operator / (const Char REF a, const Char REF b) return r(a)
{ r /= b.Char::val(); }
INLINE Char operator % (const Char REF a, const Char REF b) return r(a)
{ r %= b.Char::val(); }
INLINE Char operator << (const Char REF a, const Char REF b) return r(a)
{ r <<= b.Char::val(); }
INLINE Char operator >> (const Char REF a, const Char REF b) return r(a)
{ r >>= b.Char::val(); }
INLINE Char operator & (const Char REF a, const Char REF b) return r(a)
{ r &= b.Char::val(); }
INLINE Char operator | (const Char REF a, const Char REF b) return r(a)
{ r |= b.Char::val(); }
INLINE Char operator ^ (const Char REF a, const Char REF b) return r(a)
{ r ^= b.Char::val(); }
INLINE Char operator + (const Char REF a, const char b) return r(a)
{ r += b; }
INLINE Char operator - (const Char REF a, const char b) return r(a)
{ r -= b; }
INLINE Char operator * (const Char REF a, const char b) return r(a)
{ r *= b; }
INLINE Char operator / (const Char REF a, const char b) return r(a)
{ r /= b; }
INLINE Char operator % (const Char REF a, const char b) return r(a)
{ r %= b; }
INLINE Char operator << (const Char REF a, const char b) return r(a)
{ r <<= b; }
INLINE Char operator >> (const Char REF a, const char b) return r(a)
{ r >>= b; }
INLINE Char operator & (const Char REF a, const char b) return r(a)
{ r &= b; }
INLINE Char operator | (const Char REF a, const char b) return r(a)
{ r |= b; }
INLINE Char operator ^ (const Char REF a, const char b) return r(a)
{ r ^= b; }
INLINE Char operator + (const char a, const Char REF b) return r(a)
{ r += b.Char::val(); }
INLINE Char operator - (const char a, const Char REF b) return r(a)
{ r -= b.Char::val(); }
INLINE Char operator * (const char a, const Char REF b) return r(a)
{ r *= b.Char::val(); }
INLINE Char operator / (const char a, const Char REF b) return r(a)
{ r /= b.Char::val(); }
INLINE Char operator % (const char a, const Char REF b) return r(a)
{ r %= b.Char::val(); }
INLINE Char operator << (const char a, const Char REF b) return r(a)
{ r <<= b.Char::val(); }
INLINE Char operator >> (const char a, const Char REF b) return r(a)
{ r >>= b.Char::val(); }
INLINE Char operator & (const char a, const Char REF b) return r(a)
{ r &= b.Char::val(); }
INLINE Char operator | (const char a, const Char REF b) return r(a)
{ r |= b.Char::val(); }
INLINE Char operator ^ (const char a, const Char REF b) return r(a)
{ r ^= b.Char::val(); }
#endif
INLINE char operator ! (const Char REF a) { return !a.Char::val(); }
INLINE char operator == (const Char REF a, const Char REF b)
{ return a.Char::val() == b.Char::val(); }
INLINE char operator != (const Char REF a, const Char REF b)
{ return a.Char::val() != b.Char::val(); }
INLINE char operator < (const Char REF a, const Char REF b)
{ return a.Char::val() < b.Char::val(); }
INLINE char operator <= (const Char REF a, const Char REF b)
{ return a.Char::val() <= b.Char::val(); }
INLINE char operator > (const Char REF a, const Char REF b)
{ return a.Char::val() > b.Char::val(); }
INLINE char operator >= (const Char REF a, const Char REF b)
{ return a.Char::val() >= b.Char::val(); }
INLINE char operator == (const Char REF a, const char b)
{ return a.Char::val() == b; }
INLINE char operator != (const Char REF a, const char b)
{ return a.Char::val() != b; }
INLINE char operator < (const Char REF a, const char b)
{ return a.Char::val() < b; }
INLINE char operator <= (const Char REF a, const char b)
{ return a.Char::val() <= b; }
INLINE char operator > (const Char REF a, const char b)
{ return a.Char::val() > b; }
INLINE char operator >= (const Char REF a, const char b)
{ return a.Char::val() >= b; }
INLINE char operator == (const char a, const Char REF b)
{ return a == b.Char::val(); }
INLINE char operator != (const char a, const Char REF b)
{ return a != b.Char::val(); }
INLINE char operator < (const char a, const Char REF b)
{ return a < b.Char::val(); }
INLINE char operator <= (const char a, const Char REF b)
{ return a <= b.Char::val(); }
INLINE char operator > (const char a, const Char REF b)
{ return a > b.Char::val(); }
INLINE char operator >= (const char a, const Char REF b)
{ return a >= b.Char::val(); }
#endif
#endif